Hi @everyone! We have a list of improvements that will come in **tomorrow's **update.
- Fix for libraries for input devices, e.g. controllers, wheels
- Base upgrading should no longer place camera out of bounds
- Navigation System potential crash prevented
- Fix for Trapper Creet traffic
- Fix for crossroads near Igloo Hotel
- Fixed the direction system in turns
- Small fix in speed limits (AI cars should better adjust their speed)
- AI cars shouldn't change lane near crossroads
- Stove interaction is no longer disappearing
- Improved Steering at higher speed
- Increased Brittleness of Headlights in all of the Trucks
- Visual fixes of store and gas station signs
- Tweaked fuel consumption
- Bad MT truck horns position fix
+ probably more, full list tomorrow
Next up:
- More optimization, faster object loading
- DX12 implementation for improved performance
- Invisible obstacles removal
As you can see we **prioritize tasks related to optimization, steering, and AI**. More changes and tiny fun additions will come later, when the game is technically more stable. Some bugs did surprise us, we've never had them - but that happens when you bring a huge game to thousands of players. All things considered, for such a small team, I think we're doing quite well! - thanks to your feedback!
We spent years making this game and we will improve it in any way we can. You will get the experience we've been striving for. So,** if you haven't reviewed our game on Steam - please do**. If you scored us negatively - after patching consider changing your score. I think we have a very special opportunity here to create something really unique. But this will only be possible if you support us with your feedback and reviews.