Pisali o tym już wcześniej
https://steamcommunity.com/app/346010/discussions/0/1520386297699049812/
Cytuje:
"
I just bought it!
That game would be a blast in VR. This game crys out for VR support. There are many reasons that speak for VR support.
1, Slo -mo and destruction is especially nice in VR.
2, The port would be relatively easy to do. No need for additional skyboxes or level changes. Only place the general ui on your left arm and select stuff with the right hand.
3, Building things would be easier and more intuitive with motion controls.
4, You could charge 20 bucks easilie for a VR Version and people would still be very pleased. ( I know i would buy a VR Version even if i own the flat gamefor sure)
5, The overview!!! biggest point. Right now you just dont have enough overview to enjoy everything thats going on. I mean it is as good as it can be on a flat screen. You have to know VR in order to get what i mean but thats the reason this Game would highly benefit from VR.
6, Performance wise it should be okay too because it runs super dooper mega smooth no matter what i place and at what speed i run it.
7, For the dev team experience. VR might not be mainstream at the moment but as prizes come down knowing how to handle VR might become an important skill in game development in the near future.
"
https://www.reddit.com/r/virtualreality/comments/c26bg8/besiege_vr/
Czy Besiege VR może jednak okazać się gwiazdą tej spółki?