Currently we are in very work intensive period. We are doing everything for fast ea release, currently discussing it with publisher (fixing some problems that they have with current builds, mostly related to showing new player game mechanics, and game balance), and fixing some problems with steam release review (like fixing for controller support, removing tags that aren't in a game yet (like coop) etc.).
We are making balance changes and bug fixes daily. You can see that when before we ware making one to two builds per week, now one build is made every day, and sometimes more.
Wygląda na to że plw dociska jakość przed premiera. W sumie to poprawił mi humor ten wpis, bo znaczy że nie powinno być głupich błędów na premierę. Tutaj akurat PLW robi dobrą robotę ostatnio przy większości swoich premier.