• Better AI in Chernobylite 2 Autor: ~Wyga [164.39.227.*]
    "About that, we can say that hiding in the grass will seem a much more sensible option than constantly moving in close quarters. Why? For two reasons. First, we've significantly overhauled the way enemy AI works. Now, when they spot dead comrades lying on the road, they'll start searching for the cuplrit (you). They'll also go to places where they've seen or heard something disturbing. In other words, the players becomes the prey, not the hunter. So if you don't want to seal the fate of the guy you just shot, you will have to relay more on the art of stealth."
  • Re: Better AI in Chernobylite 2 Autor: ~Wyga [164.39.227.*]
    I znowu na grafikach mniej tego zielonego wszedzie dookola.
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FARM51 -5,80% 7,14 2025-11-12 17:03:00
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