"Until now, after completing a quest, you received a reward and improved or worsened your relations with the factions. We weren't entirely convinced that players would feel that their actions had a real impact on what was happening around them. That's why in the new update we decided to give this system a little more depth."
"We are introducing a new influence mechanic. It’s very simple: each of your actions, whether it is completing a quest or defeating a very strong opponent, changes the balance of power between the factions and also affects the halting of the threat from Chernobylite, which brings certain benefits.
The changes occur during sleep. The map in the summary shows the path your character has taken, as well as which of your actions (e.g. a completed quest) had an impact on a given area and which faction's eyes you gained."
"Is it worth the risk? Yes. Because the safer the Zone is, the more new quests will appear on the map. This can also attract more friendly NPC patrols and even new traders."